For example, as Sylia got older, the neural feedback from her hardsuit became risky to her health, and possibly caused neural scarring. However, age may seem to have a significant effect on suit performance. Only then has she, and her team had the most success. Now, she chooses only those who had a high likelihood of mental compatibility, the same “brainwave”. At first, Sylia recruited based on skills alone, but after tragedy struck, has taken better care with recruitment. As such, the hardsuits try to “tap” into the wearer’s mental synapses to allow for as much seamless operation as possible. When the hardsuits were designed and built, they were based on scans done on Sylia’s adolescent body and brain (the “original bio-data”). The hardsuits are primarily designed for efficiency, not for comfort, the softsuits possessing plumbing connections.
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The softsuits transmit nerve signals to the hardsuit’s processors, which tell the hardsuit how to move. In order to help control the hardsuits, a skin-tight softsuit is required. They also have a limited battery life as an additional precaution.Įach hardsuit is precisely tailored and calibrated to each individual woman, matching her biology and physical strengths - Nene and computers, Priss and Linna’s natural athleticism. As such, only the purest cores are used to try to prevent the hardsuits from going rogue. Since the hardsuits are based on boomer technology, they use some of the same parts and power cores as traditional boomers. She modified his technology and turned it into wearable combat armor. How: Sylia used the life’s-work of her father to her advantage. She built them based on a woman’s form and center of balance because she herself was a woman. Why: Sylia designed, developed, and built the hardsuits for the express purpose of combating and destroying rogue boomers on the mean-streets of Mega-Tokyo. Where: The Knight Sabers use their hardsuits in Mega-Tokyo. When: The hardsuits were designed and developed by Sylia Stingray. What: The Knight Sabers’ hardsuits are actually heavily modified boomers. Music still kicks ass, though.Who: Combat armor worn by the Knight Sabers If you want action, there's better anime to scratch that itch. One wonders how this was a sustainable long term plot model. Once in awhile a character gets new equipment that is "better" despite being visually equivalent to the previous. Each episode the boomer is more "powerful", but this never truly makes a difference. After that, they are all in perpetual war, same s**t different episode. The first episode tells us about the AD Police, Knight Sabers, and the Boomers. You have your relevant side plot and your ending action sequence.
The amount of exposition is so high and so unnatural feeling that every character may as well just look at the viewer and break the fourth wall directly. Plots are often contrived and events and actions frequently make no sense. worth watching with your breakfast and coffee. It has a Saturday morning cartoon (but for adults) feel. I believe all the soundtrack was original. Lends itself to an 80's cyberpunk action setting perfectly. PROS + Beautiful still artwork.Ĭonstantly thinking how great certain ones would be for gifs or wallpapers. I liked it mostly, but I wouldn't recommend it to anyone, unless you are a hardcore cyberpunk completionist. I then averaged them to receive the score above. I have listed my brief thoughts and score with a rating on every episode.